hey! i came across your post about volunteering on game projects and wanted to reach out.
i’m working on Gilded Horizons, a PC social sandbox being built in Unity 6.3. we recently pulled the scope back pretty heavily because we want to get the actual foundation right before trying to build all the bigger systems.
rn we’re mainly working toward a small playable prototype with movement, interactions, basic multiplayer/player data foundations and a clean workflow. your C# and software engineering background caught my attention because we could definitely use another person who likes working on systems instead of just throwing features together.
we’re pre-funding, so this would be volunteer and i can’t promise future pay. if you’re still available i’d be interested in seeing some of the Unity/C# stuff you’ve worked on and talking about one smaller system first.