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The grounded near-future city aesthetic for Gilded Horizons—blending clean architecture, greenery, and subtle gold accents—sounds like a fantastic visual world to explore. I'm Roman, an indie 3D artist working in Blender (100% handcrafted models, no generative AI), and I'd love to help build out your city with environment props and architectural pieces. I'd be more than happy to model 1 free custom prop from your backlog—like a piece of street furniture or an interior decor item—so you can check the mesh and look in Unity with no obligation. You can reach me anytime on Discord (antinarrys) or email (roman.zbor.uk@gmail.com) if you'd like to try something out!