Congrats on your second game! I can see improvement comparing to the first one (yes, I checked it just to remember, although it didn't affect my rating), I think you learned a lot this time (I was also focused on blender a lot during this jam, and am also a beginner) again. As other said, the timer could start with lower value or drop faster (even if it was 1000 less at the end it would still be long for a jam game). I played it for a solid 10 minutes and it became a bit repetitive, but it definitely has potential. I see your idea and where you wanted to get (I think?), and I see that you get closer and closer to not overscoping for a jam (something that I am also still learning). Once again, congrats on your achievement, I will try to play your next game during next jam as well if you decide to participate!
Viewing post in CubysLastShift jam comments
Thanks a lot for the comment and feedback! Honestly I must admit I didn't think of downscoping weirdly enough, so thanks a lot for that too! This month I might not manage to make a game, but I'll try to go through the ones submitted! Also I didn't focus on you being a beginner, so I would like to use this to give more praise to your game design and planning! They seemed like asset and scope constrained games from a designer if I had to guess.