Cool platformer! A tough one. For nit picks the start of the first level is very hard, I keep bumping into the upper platform on first jump. Good luck on your gamedev journey!
Thanks for pointing that out! Honestly I could've done it better.
The idea was that the factory is closing/running out of energy, and you can use the last bits right before the doom. Debugging and trying to focus on the incremental part made me forget to make it fit the theme.