Ok, I liked it, it was a bit hard to not activate the same dialog again by mistake, and there was no way to skip the dialogs, that made the experience a bit worse. Then when entering a new room I started in the middle and it didn't feel like I moved from the other room but started a new one, not sure if I am explaining. Also sometimes I moved to next room by just moving inside the door and some others it needed the action button. I believe the story was kinda interesting but it also felt incomplete or rushed to be completed in time.
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Firstly, thanks so much for playing! I do agree that it is very rushed, and interaction and room/scene switching needs a lot of work. As well, it suffered from my inexperience and lack of time to flesh it out. I really appreciate you taking the time to play my game and give such good feedback! Sorry for the bugs, but thanks for playing