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(1 edit) (+1)

I loved this entry, one of my favorites in the jam, I would just point that the trigger area was not very intuitive to assign, at first I thought I should press the key when the notes where inside the bubble shield, later I noticed the white dot.
Also some stuttering when playing for the first time, I have those in my game too and I'm yet to fix them but I think it's related to particles loading on web exports, maybe a solution is to emit them while the scene is loading, I'll test some things when the jam is over. 

Congrats on your entry!!!

(+1)

Thank you for playing! I'm glad you enjoyed the game.  I think the lag is from shaders being compiled (which would make particles appear to lag out the game on first draw.)