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(+1)

Awesome job!!

Absolutely non‑banal and interesting interpretation of the theme, which is quite rare in this jam! The game has huge potential!! It would be much more interesting to play if you added a plot to the game: for example, crazy scientists have discovered a new way to make gold by splitting mercury. We play as one such scientist (not in space, but in our laboratory), and it’s no longer an endless shooter — it’s a process that has progress and an end, some kind of result.

As for the game in the form you presented it, I would advise adding, after all, a division into levels with increasing difficulty, and a limited supply of projectiles per level. And at least in text form — a backstory (otherwise, without additional description on your page, it’s impossible to understand that it’s mercury and gold :))

And I can’t help but say something about the soundtrack — it’s simply divine!! I enjoyed your wonderful music; it’s incredibly suited to the atmosphere of a chase, a battle, danger, and flying through merciless, cold space…

Great performance!!

(+1)

I agree with your critiques. Originally, I wanted the setting to be more of a particle accelerator lab, but I didn't have the art skill to pull it off during the jam. Maybe I can rework it. I'm glad you enjoyed the music! I thought it might be a bit conventional but at least genre-savvy, I might take some more risks with it if I can the particle accelerator stuff happen. Thank you for playing and thoughtful feedback!