Thanks for the thoughtful review! If we take the game further, I definitely want to make the mechanics more intuitive. We’ve already talked about starting with a slower intro level that teaches things one at a time instead of throwing everything at you at once.
There isn’t another evolution yet, but we have ideas. The next stage would make Kota about horse-sized, with the world shifting into more of a Pokémon-style overworld where houses suddenly look small next to you. After that, truck-sized Kota in a city, and eventually a planet-eating space god Kota lol.