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Got to 163! Very silly premise, not as gross as I expected. Larger scale art like the sardine tin is really well made. Overriding the default GB Studio menu icon with a cat is so good. Being able to recover after chomping your own body was very cool game design. Charming soundtrack matching the silly vibe. 

We weren’t really going for gross-out humour. After Snake, one of our biggest references was the original Tamagotchi games on Game Boy.

Those games treat things like poop, hunger, and even your pet dying as part of this cute, goofy virtual-pet world. That was much closer to the tone we wanted: weird and a bit ridiculous, but still cute rather than gross.