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The lockpicking mechanic is really well done and genuinely fun to play.

I also liked the idea of having different districts. I would have loved to see a bit more variety between them beyond just the difficulty, but the overall structure works really well.

I think simplifying the rest of the gameplay to give more space to the main mechanic was absolutely the right choice. If I had to nitpick, I think even a few simple sprite animations would add a lot, since right now the characters mostly move around as static sprites.

Really nice work overall!

Thanks for playing, and glad you enjoyed it!

Yeah, some animation would have gone a long way, I really need to make that trivial to do in my engine :D.  But, even with requiring a few minutes coding to hook each one up, I wish I'd spent the time to animate a bit.