Overall:
This was one of my favourites from the last FBQ, and honestly one of the most surprising game genres I never expected to enjoy. Cody’s revamp is a really noticeable improvement. The levels feel tighter and much better paced, which I really appreciated.
Suggestions:
-Dark levels: These were a bit of a struggle for me to navigate, although I was still able to figure them out eventually.
-Radial menu: Could use a bit of refinement. Being able to hot-swap between selected guns would also be a nice QOL addition.
Positives:
-Minimalist creature designs: The silhouettes are super distinct, making it easy to immediately tell which monsters are after me. Simple but very effective.
-Guns: Still pretty fun and satisfying to use.
-Sound design: Very ROTNG in the best way. The sound has such a specific identity that it really helps the game stand out.
Thanks so much for asking me to playtest this game again, please feel free to dm me for playtests even if it's outside of the FBQ season. I'm down to clown anytime for you!
Here's the link to my VOD: https://www.twitch.tv/videos/2880744501