nice game with a pretty straightforward objective 👍. I really liked the menu and that the player can change like all the settings but it was also kinda annoying that i could pickup items of different types of stuff together but then when i have to place them in their places i have to do them in the order i picked them up, so i cannot just drop all the trash i have at once if i accidentally picked up a fork while picking up the trash
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I know what you mean, the game doesn't provide as much feedback on what you're interacting with as I'd like. There is a drop button in case you do pick up something you don't want, but it can bug out a lot of the time.
I see you also used Godot for your game. The menu is powered by the Maaack's Template plugin from the AssetLib. It was my first time actually using a plugin in a project, and it was much easier than I thought it would be. It did take some time to figure it out, but now that I know it'll free up a lot of time in my next jam to focus on the game instead of fiddling with menus.
Thanks for playing!