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That is absolutely fine, I really enjoyed the new model, it was very expressive! 

Thank you for the kind words, I plan to make a final round of changes based on the remaining feedback from FBQ, and push towards a steam demo. Though I really would like the demo to be Act 1 and Act 2, so I may do just act 1 as part of a public playtest and release the longer demo once it is ready. 

You are welcome to try it any time you wish, but if you want to wait for more new content that will be more exciting for you and more helpful for me ^_^ You should also convince Zaf to check it out while you are at it, I think he would enjoy it :) But your review has already been more than enough, you don't owe me anything extra. I plan to cover your game once FBQ is complete, I will reach out to you/Kesh to loop you in when that is happening. It would be great to have someone there, but I understand our time zones are not super conducive for that. 

Thank you again for checking out my game and sharing your thoughts!

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I'll try to play Slay the Spire before I try the demo again, hopefully it can help me understand the gameplay and genre more. I'm down to keep playtesting for you even before you add more content, especially since you're willing to help Kesh and I with our game ; w;

I'll try and poke Zaf about it hehe, I bet he would! He used to build my Pokemon TCG decks for me to battle with, fr the guy in the chair that has 101 spreadsheets but uninterested in the actual vs. of card games ahah

You will definitely see the Slay the Spire influence, huge inspiration for my game. 

Ha ha, aren't you supposed to play games with a spreadsheet open? I know I do :P My game isn't to that point yet, but I really want to create that feeling where players speculate and think about the different combinations and possibilities. Really get them gears turning. 

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Sir... I am but a single celled, lizard blinking organism. If you ask me to do math, I WILL CRY.