Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(2 edits)

The atmosphere of this game is great, nice and spooky and the dog barking adds a great bit of uneasiness that pushed you to try to get home. 

I had a similar experience to omgbear, the sound was hard to follow but I ended up navigating by the screen fade. I did feel like it was easy to get turned around and go backwards, which is great for the lost in the woods aesthetic but got frustrating after a bit. Maybe the trail can very slowly "close" behind the player, so they still have enough room to end up going backwards but only so far before the darkness fades in? 

Only other suggestion would be MORE FOG! I think if you obscure more of the woods and have the screen fade be reskinned to heavy fog, it would help with the feeling of being forced onto one path. Great work, the 3D looks fantastic and I definitely heebed some jeebies.