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Gingerbread vs Candy's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| How well does the game fit the themes? | #3 | 3.373 | 3.556 |
| Audio | #10 | 2.530 | 2.667 |
| Gameplay | #11 | 2.635 | 2.778 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #11 | 2.530 | 2.667 |
| Visuals | #14 | 2.424 | 2.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2 hours 50 minutes
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Comments
The boundaries for where the player was allowed to move were really janky. The hitboxes made no sense to me, I clearly had my sword touching the candy yet they were not dying. Some sound effects would help the game overall probably. The powerups are a great feature, but their ui isn’t the best. The game fits the theme very well.
Pretty fun game :) It could do with a few sound effects to make hits land more clearly. I died a couple times not knowing what hit me.
It took me a second to understand how to attack but other than that it was fun!
Hi everyone, I recorded gameplay of all the entries!! :)
It would have been nice to have an attack button I was kind of confused on how to attack the candies. Great concept though and the gingerbread man fit the theme well
Thank you! :)
I really like this one. It's simple to understand what's going on very quickly and is very playable. I didn't understand what "icing defence" did though, apart from change what the gingerbread man looks like.
Thank you! The icing defence halves the damage you take from the enemies, but I definitely could have conveyed that better!
The Gingerbread vs. Candy idea is good; it could use some polishing and a few more details, but it's a really good game.
Thank you so much! There's definitely a lot more I would do with extra time :)