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The physical dice-rolling physics combined with Balatro-style synergistic roguelike deckbuilding is such an addictive concept — and seeing your rapid updates on collision handling and keyword readability shows great dedication to game feel. I'm Roman, a 3D artist working in Blender focusing on clean-topology, stylized 3D props and tabletop pieces. If you have any relics or table elements on your roadmap, I'd be thrilled to craft 1 custom 3D asset for ZAR completely for free (like a distinctive carved relic die, an ornate leather dice-shaker cup, or an interactive table charm) with zero strings attached. You can ping me on Discord: antinarrys or email: roman.zbor.uk@gmail.com. Rooting for the Steam demo!
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Thank you so much for the kind words about the game and for the generous offer! We really appreciate your support.

If we need help with custom 3D assets as development progresses, we’ll definitely keep you in mind and reach out. Thanks again for offering to support ZAR, it means a lot to us!