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A jam submission

Vreemde VogelView game page

Spiral as fast as you can into madness
Submitted by Rowlof — 4 hours, 48 minutes before the deadline
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Vreemde Vogel's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#133.6363.636
Enjoyment#203.2733.273
Presentation#233.2733.273
Overall#243.3413.341
Use of the Limitation#253.1823.182

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
ArtB: Music, Rowlof: The rest

Software used
Godot, FLstudio, Libresprite, Audacity

Use of the limitation
To get a good time, good timing is essential (when to attack)

Cookies eaten
4

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Comments

Submitted

So cool and very good music

Submitted

The 3d effect with 2d sprites looks so amazing and managing to combo over the whole level is crazy satisfying 🤤 Lowkey just wish it was longer I feel like this would be super fun to play across multiple levels!
I got 25 but it's kinda hard to optimize either way because of the random spawns

Developer

Hey, 25 is a great score, well done. What would you have liked to see in a second level? Like longer, more difficult, more variety or just a valley instead of a hill perhaps?

Submitted

Wow, great combination of a simple concept and an atmosphere that really makes the game enjoyable. The main visual idea is fantastic, and the execution looks great. The soundtrack also complements the atmosphere perfectly.

The core gameplay isn't too demanding, so you can just relax and enjoy the experience. Great work!

Submitted

the music/ art/ spiraling design are so cool :0

Submitted

This is really cool, I love the atmosphere the music and art gives.  The speed is satisfying when you get multiple kills stack up.

Submitted

love the spiral map! seems like enemies don't do damage and cool ending would make this pretty satisfying.

Developer

You're right, enemies don't deal damage, the goal is to do it fast

Submitted

I really loved this one! The art style is gorgeous, and the movement feels fast, fluid, and really fun once you get into the rhythm of flying around and dealing with enemies. My only small suggestion would be to fade the control instructions after a few seconds, since they take up quite a bit of screen space.

Submitted(+1)

What a cool concept! It feels great when you manage to get a lot of height and accelerates fast. My record is 45 secs, will come back to this and try to improve :)  

Submitted

Also, the spiralling level is so unique, I have never seen anything like it.