This might be good for the RPG, but I think the improvements you might need is possibly a shop to refill HPs when you are low on hearts and maybe have some items to gain experiences like raising HP more.
Viewing post in Dugongs & Doubloons jam comments
Hi! Thank you for your feedback. We wanted to create a jam game with high replay value (weird idea, I know) and having limited resources contributed to that end (more player deaths = more resets = more chances to play different parley choices and get different endings). Of course in an expanded version of the game we would need lvlups and shops for progression as you were saying. Thank you for playing!