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It should be playable at least, I got 40-60fps on an old HP work laptop with i think Intel Iris integrated graphics with 100% render scale and Low shadows.

I do recommend the downloadable version in that case cause the web version overhead won't help performance.

You might also have to lower render scale (which makes the game a bit more pixelated but legible and playable), and also disable shadows (altho I do recommend trying to keep shadows at least "Low" if possible cause it does add a lot to visuals).

If you do end up trying it and run into bad performance issues, let me know! I might be able to figure out some more graphics settings that might help it run on more lower-end systems.

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alright, thanks! i was going to download it either way as browser games don't usually run well on it. Will update on performance issues.

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update: yeah it didn't even  get past 10 fps and the laptop was plugged in too...like the game looks amazing from the 2 seconds of gameplay i saw but it's just straight up unplayable on this. Also, considering yours had intel iris, which is substantially better than my igpu i kind of expected this.

Can I ask what integrated GPU you have?

No promises I can make it playable, but I'll see if I can come up with something like a harvestable resource render distance and test it out somewhere, since I'm guessing thats the biggest problem. 

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Intel R Hd Graphics.