Could not get this to run on windows with meta quest 3. No error message, game just freezes on loading screen
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Yeah for some people that happened to my game last time as well. If you try running it a second time it can sometimes fix it.
edit: I guess if you're keen you could run it from the editor yourself, the code is open: https://gitlab.com/DanielKinsman/wavemaker
We figured out it might be this godot bug so I've updated the desktop builds to use forward+ instead of the mobile renderer, if you give it a try and it works, please let me know!