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A jam submission

Quiet HoursView game page

An idle tycoon where the thing you're farming is time — and every second you look away, something gets worse.
Submitted by Bora Studio — 1 day, 12 hours before the deadline
Rated by 16 people so far
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Quiet Hours's itch.io page

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Team members and roles
Solo developer — [Bora_Studio] (game design, programming, art, sound/music)

How did you interpret the themes?
Quiet Hours interprets the "GENRE COLLISION" theme by merging two diametrically opposed genres: Idle Tycoon × Surveillance Survival.
In a standard idle tycoon game, players profit by walking away and letting numbers accumulate. In a survival horror game, looking away results in immediate failure. Quiet Hours forces players to balance these two conflicting mechanics: leaving the facility alone increases passive income, but simultaneously increases the risk of catastrophic room failures.

What are you entering?

Game only

Engine and tools used?
Engine / Tech: Pure Vanilla HTML5, CSS3, Native JavaScript (Zero-dependency, Single-file Architecture).

Audio: Procedural Web Audio API Synthesizer (No external audio files).

Visuals: Pure CSS & Procedural SVG (No external image assets).

AI Tools: None used for game runtime assets.

Road to GDC

Yes

Consider my game for the Road to GDC prize

Bezi Challenge

N/A

We are not entering this prize track

Synty Challenge

N/A

I am not entering this prize track

Which Synty assets did you use?
N/A

CrazyGames Challenge

Yes

Enter my game in the CrazyGames Challenge

Fan Art Artist
N/A

Fan Art Process Video
N/A

Where can we find your Fan Art?
N/A

Submission Confirmation

I have read the Bezi Mega Jam rules
This submission was created during the jam period
All team members and contributors are listed
Third-party assets are credited where applicable

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Comments

Submitted(+1)

Really cool concept! The mix of idle tycoon and surveillance survival works surprisingly well. I especially liked the risk management and deciding when to spend money or cut the power. Nice jo

Developer

Thanks a lot! Glad you enjoyed the risk management and decision-making

Submitted(+1)

The concept of the game is unique. Its like if FNAF  was a tycoon game. The only issue I had with the game is that five minutes seems too long as there isnt enough challenge for the first few levels. But other than that this is a really fun game :)

Developer

Thank you! Really appreciate the FNAF x Tycoon comparison and the feedback on the pacing

Submitted(+1)

Idle tycoon meets surveillance survival is a neat pairing. Watching the credits tick up while Room 04's risk meter crept into WARNING had me splitting cash between Risk Dampeners and cutting the power at the very last second. I scraped through my first shift with all five rooms online and it felt great!

Developer

Thanks a lot! Glad you enjoyed the risk/greed tension

Submitted(+1)

so cool idea!

Developer

Thank you! Glad you liked the concept.