I totally understand why puzzle game authors don’t want to just give away the answers, and interacting with players in the comments as guidance is fine, but please also understand how difficult it is to solve puzzles when there’s a language barrier. In this infinite-loop game alone, I’ve already spent a huge amount of time figuring out the correct timeline, and on top of that I still have to solve the in-game puzzles. And those puzzles always feel like you have to be completely on the same wavelength as the puzzle maker to solve them. That experience is terrible. It even reminds me of when I competed in CTF competitions a few years ago: I smugly spent ages solving a cipher, only to get it wrong. In the end, when I looked at the answer, I was only one or two steps off, but I got zero points, which is no different from knowing nothing at all. The worst parts were the second answer for “sinister hand” and the maze puzzle. The former required guessing a word completely out of thin air, and the latter required finding the two sequences LAFFAFLA and LALFAFFA, and then also knowing that the first Perseus and the fifth Narcissus are the only two characters related to reflection. But even after reversing 1/5 and entering it, it was still wrong. I’m stuck here and really can’t keep playing. I can’t believe I wasted over a hundred hours on this game.
Sorry, finally I found it was actually my fault. There is some bugs with my translate tools, which made me misunderstand that I have to solve this puzzle by myself to unlock Lisa's Lv5. I finally solved it by not using that tool. And I finally solve the puzzle by myself, it was actually not that diffcult, just because I didn't input that correctly at first.