hey man cool concept. the game could be fun if the space vehicle was more contrable. am i doing something wrong ? i could rate the game i like the art style but the execution is a bit off jsut cuz of the space vehicle not being controlled properly.i like the asteroids randomly floatin and breaking up.good game with bad vehicle control n idk how this meeting the jam requirements . if u could explain to me in the comments then i would rate
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Thanks for giving it a try! Mind explaining more in what way you found the controls awkward? How were you expecting the controls to work?
I wanted to make the controls be a fairly faithful reproduction of the classic Asteroids arcade game. The W key or up arrow is your thrust forward. A and D keys or left and right arrows are how you turn the ship. Takes a little getting used to, but one could argue that Asteroids is a beloved classic arcade game largely because of the unique controls it had.
For how it meets the jam theme, it is the mix of action/arcade genre from Asteroids with the unique puzzle like mechanic from Katamari Damacy of contacting items to grow in size. There's then a mix of the rage game genre for how your growth progress can be undone due to collisions with objects larger than yourself.
Hope that clarifies things!
Yep! If you've never played it before, here is a free version of the original game https://freeasteroids.org/ (Seems like it only works with the arrow keys, but it looks and plays just like the original arcade version)