Gameplay / Core Idea: ⭐⭐⭐⭐
Creativity / Theme Interpretation: ⭐⭐⭐
Polish / Presentation: ⭐⭐⭐⭐
Technical Execution: ⭐⭐⭐
Scope / Completion: ⭐⭐⭐
The movement idea is pretty fun and I like the whole fast gum platformer thing. It looks quite good too and the presentation works well.
My main problem is that it felt a bit too easy and random sometimes. I noticed I could pretty much just hold D and keep jumping and get through a lot without really having to think about the obstacles 😅 I think making the player react more and actually manage the momentum would make it much more fun.
I also didnt really feel the rhythm side that much. I can see what you were going for with keeping the flow going but for me it felt more like a fast platformer/endless runner than rhythm gameplay.
Still a cool little game and I think the base movement has a lot of potential. With some more deliberate obstacle patterns and a bit more challenge it could be really fun :)
If you have some time please check out my game too! Id really appreciate an honest rating and some feedback :)