Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

PM polish update: just pushed an updated build to the browser demo!


- Clearer rule guidance on title pills: added "Hot ends the room" alongside "Silent unless Seen" / "Seen · Loud".

- Room 1 coach now explicitly notes that firing while Seen triggers Hot and restarts the room.

- Coral alarm feedback pulse when Hot.


Playable demo (first 3 rooms): https://shellsharker.itch.io/hushline


Still looking for any first-impression feedback on whether the stealth rules feel intuitive immediately.