Hi everyone! I just released an updated HTML5 browser demo for Hushline: https://shellsharker.itch.io/hushline
Hushline is a short stealth third-person shooter (top-ish camera, 10 rooms total; demo covers the first 3 rooms playable directly in browser).
Core mechanic / rule:
Your gunshots are completely silent UNLESS an enemy line of sight is actively seeing you when you fire — then your shot is loud and the alarm meter climbs (triggering hunting guards).
What I'm looking for specific feedback on:
1. Is the core rule clear within the first 60 seconds of playing room 1?
2. When the alarm hits "Hot", does the coral rising-edge toast and blinking indicator communicate what went wrong clearly?
3. How do the controls (WASD move, mouse aim + click shoot, Shift sneak) feel in the browser?
Playable demo link: https://shellsharker.itch.io/hushline
Any feedback on pacing, visual clarity, or controls is hugely appreciated!