The idea of solving a village mystery while also keeping its farm running is an interesting genre collision. Unfortunately, in Chrome I got a Unity error saying 'TypeError: not granted' when interacting with the main menu, and it happened again after reloading. I could reach the title screen, but could not properly explore the farming or investigation. I hope that report helps with testing the Web build; the premise caught my interest!
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The Whispering Harvest's itch.io pageTeam members and roles
Solo — Nizomov (itch.io: nizomov): game direction, design, testing and polishing.
Game generated with AI Game Studio (own pipeline).
How did you interpret the themes?
Genre Collision: we smashed a detective mystery into a cozy farming sim.
Every level is a small village with a crime to solve — you inspect clues,
question villagers and expose the liar before accusing the culprit. But the
village still has to eat: you plant, harvest and deliver grain at the same
time, and a level only ends when BOTH the case is solved AND the farm plan
is met. Two genres that normally never meet, sharing one map and one clock.
What are you entering?
Engine and tools used?
Unity 6 (2D, URP), WebGL build.
Built with AI Game Studio — my own automated game-generation pipeline.
AI tools: Google Gemini (game design, code, dialogue), Seedream 5 Pro via kie.ai (art),
ElevenLabs (sound effects and music).
Road to GDC
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Bezi Challenge
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Synty Challenge
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Which Synty assets did you use?
None — no Synty assets were used.
CrazyGames Challenge
Enter my game in the CrazyGames Challenge
Fan Art Artist
N/A
Fan Art Process Video
N/A
Where can we find your Fan Art?
N/A
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