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A jam submission

Airship RescuerView game page

Save the sailors by pilot an airship
Submitted by Turkheim — 1 hour, 51 minutes before the deadline
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Airship Rescuer's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#152.8733.800
Audio - Did the entry make good use of audio?#163.0244.000
Theme incorporation - How well did the entry fit the theme.#163.0244.000
Fun factor - How much fun was the entry to play.#182.6463.500
User experience - How well was the user interaction implemented.#192.8353.750
Originality - How original was the entry.#212.8353.750

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Solid attempt, needs a little more polish, but really good entry!

Godot version used
4.6.3

What device(s) was used for development
Quest 2

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Comments

Submitted

Really liked playing the game, the only mart missing i felt is spots where i could drop off the sailors. Overall controls felt really.

Random suggestions:

  • Add the chain and crank sound
  • Add day-night cycle, it would really cool to do this stuff at night.

At the beginning of this gamejam I wanted to do similar stuff in space, but then switched to yoke and throttle control system.

Developer

In this game you must save the 6 sailors adrift in the archipelago.  command the airship by controlling the levers, pull chain and crank with the grip button on the motion controllers. you can adjust your position by pressing the y or x button and at the same time moving the right stick.

Submitted

Great audio! Good controls and saved a couple of sailors.

Submitted

Hi, I recorded a video of me playing your game. 

I liked it. It was calm and relaxing. Controlling the balloon was intuitive and fun. The map was not updating when I rescued the sailors, so it was hard to judge my progress. It was a few moments when I moved the balloon in a unintended way that i was thrown a bit of balance and it felt a bit dizziying. The baloon was a bit to small when I was standing up. Great work! 
Developer

the map was a bit of a late addition to the game. I was meaning to let the player explore and figure it out where the sailors were but i figure it out that would take too long. for the same reason i got a lot of beaches made but only a few are valid rescue zones. so I ended up just putting a png. I dont know about updating the location but updating the rescued sailors would have been easier. Ive developed sitting down but it had height adjustment controls. I should add that in a comment.