Hey!
I’m working on an early fantasy MMORPG concept built around player freedom, different combat styles, professions, crafting, trading, exploration, PvE, PvP, guild activity, and reputation.
The project is still very early, and right now I’m not trying to build the whole game. The first goal is much smaller: create one small settlement as a test location and use it as the first real prototype.
I already have a rough layout, visual and architectural references, some lore, and a few early Blender experiments.
I’m mainly looking for people interested in:
- environment art;
- level design;
- Blender / 3D;
- terrain and vegetation;
- buildings and props;
- lighting and atmosphere;
- Unity/ Unreal Engine
You don’t need to be a professional. Beginners are welcome too if you’re willing to communicate, learn, and contribute ideas.
Just to be transparent: this is currently an unpaid hobby collaboration. If the project grows beyond the first location and funding becomes available later, I’d be open to discussing paid work. Meaningful contributors would also be credited.
If the idea sounds interesting, feel free to message me. I can share more about the world, the gameplay concept, the settlement layout, architecture, and the current Blender prototype privately.