The protagonist you controller : Calm, confidence, attracting
You : panic, what do i do ... what do i do...
Okay this is a very interesting concept, but sometimes i felt the juice feedback of my action is lacking. I wish the buttons are animated and there is a sound when some effect applied. The potential is good and Maya is hot. Would like to see more of this. Good job, dev!
Play game
CTRL + HEART's itch.io pageTeam members and roles
Sarthak Kanade
itch.io username: MasterSK
Ritesh Jadhav
itch.io username: RiteshJadhav283
How did you interpret the themes?
Dating Sim × Real-Time Strategy game where the two genres directly control each other.
The top half is a real-time first date, while the bottom half is the character's internal world. Instead of choosing dialogue from a menu, you manage four emotions — Calm, Anxiety, Confidence, and Attraction — across a small network of internal nodes such as the Brain, Heart, Voice, Body, and Lungs. While the girl is talking, reacting, or creating an awkward moment, the player must manage that internal system in real time.
Your RTS decisions determine the character's emotional state, which automatically determines what he says or does. That response then changes the girl's reaction and the relationship's Connection level, which affects what happens next in the date. This makes the Dating Sim and RTS inseparable: the conversation creates the RTS problem, and the RTS determines how the conversation plays out.
The result is a dating game where you are essentially trying to run someone's internal control center while they attempt to have a normal first date.
What are you entering?
Engine and tools used?
Engine: Unity 6 (6000.3.9f1), URP 2D, Unity Input System, WebGL.
Custom Tech: C# procedural SDF UI rendering for resolution-independent nodes, meters, and neural pathways.
AI & Development: Google Antigravity IDE for AI-assisted coding and gameplay systems; AnkleBreaker MCP for live Unity Editor interaction and scene manipulation;
Art & Animation: Gemini for assets art reference. AutoSprite.io for AI-assisted sprite/animation generation; Kenney RPG Expansion UI Pack and Sprout Lands UI Pack for UI assets and typography.
Audio: Royalty-free Unity Asset Store/itch.io music and SFX packs, with a custom audio manager for dynamic music, heartbeat, and interaction sounds.
Road to GDC
Consider my game for the Road to GDC prize
Bezi Challenge
We are not entering this prize track
Synty Challenge
I am not entering this prize track
Which Synty assets did you use?
N/A
CrazyGames Challenge
Enter my game in the CrazyGames Challenge
Fan Art Artist
N/A
Fan Art Process Video
N/A
Where can we find your Fan Art?
N/A
Submission Confirmation


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