That was amazing. That felt very polished for a game put together for a game jam in only ten days. I think the only weirdness that jumped out at me is that the houses in the Brambewoods are not safe. You can still get into random encounters inside them. I hope you finish the rest of this one. (There's a "Continue Your Game" Game Jam that starts in about nine hours....) :D
Viewing post in Aurum & Aether (GBJAM 14) jam comments
Thank you for the kind words!
The weirdness you mentioned: I do believe you found a bug with enemy encounters inside the houses; as that’s definitely not intentional, whoops! 🤫 We’ll fix that posthaste once the voting period is over, as I can already tell which part of the overworld script had gone kaput.
Oh? First I’ve heard of this “Continue Your Game” Jam thing, would you happen to have a link?
Yeah: /jam/cyg-14
It's more focused on writing Devblogs as your game progresses than on the game itself, but I joined it because my own GBJAM-14 entry was so unfinished. :D