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A jam submission

Burger Run: Wasteland DeliveryView game page

Cook burgers while dodging traffic in a battered food truck. The world has ended, but your shift hasn't.
Submitted by egpol — 4 hours, 50 minutes before the deadline
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Burger Run: Wasteland Delivery's itch.io page

Team members and roles
egpol, solo participant

How did you interpret the themes?
Burger Run: Wasteland Delivery combines driving with cooking. You steer a burger van through wasteland traffic while grilling patties, assembling orders, and delivering meals to customers.

What are you entering?

Game only

Engine and tools used?
Codex, ElevenLabs, AnkleBreaker MCP, Sound effects by Osabisi (OSA), THE MATCH-MAKERS

Road to GDC

Yes

Consider my game for the Road to GDC prize

Bezi Challenge

N/A

We are not entering this prize track

Synty Challenge

N/A

I am not entering this prize track

Which Synty assets did you use?
N/A

CrazyGames Challenge

Yes

Enter my game in the CrazyGames Challenge

Fan Art Artist
N/A

Fan Art Process Video
N/A

Where can we find your Fan Art?
N/A

Submission Confirmation

I have read the Bezi Mega Jam rules
This submission was created during the jam period
All team members and contributors are listed
Third-party assets are credited where applicable

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Comments

Submitted(+1)

Driving a food truck while cooking burgers is a wonderfully unusual genre mix! I tried the tutorial and really liked the tactile steering wheel and the process of moving ingredients onto the grill and assembling a burger. The worn-down kitchen and wasteland setting have a lot of character. I found the ketchup step harder to get the hang of; a clearer visual demonstration of the required mouse motion would help. Great work!

Developer

Thanks for the feedback!
Great idea with a more thorough indication of the mouse motion. 

Submitted(+1)

Cooking burgers while driving through the wasteland is such a fun idea! I love the art style you chose, too. Great work, I’d love to see more!

Developer

Thanks a lot for the review! Glad you enjoyed it

Submitted(+1)

Hahaha... what a fun game! But i was able to deliver one burger though. This is so nice but i wish the cars on the road are not too much. Multitasking final boss lol. Feels so polished and finished. Good job man.

Developer

Thank you!

I can see now that I definitely went too far with the traffic and overall difficulty. Glad you still managed to deliver a burger though :)

Submitted(+1)

This was a really interesting one, especially as I feel like we have sort of similar games, of juggling FPS retro-looking driving while doing another task.

I love the amount of detail and polish, but the game is monstrously hard, to a point where it is not clear how one can really be good at it, because the crashes are sooo freuqent, and not being able to see the road and cook at the same time is too anxiety producing, as you get bumped by things you cant see. It feels intentional, but I think having a grill on the dash instead would make it work, but it would probably be a very hard design to cram everything in one view. 

Overall really good work though. I would love if it if you could drive at your own pace, and just enjoy the world and art more, or even make it just a little easier.  

Developer(+1)

Thanks a lot for such thorough feedback! Glad you liked it.

Your idea of reconsidering the grill placement is really interesting. As for the difficulty - yeah, I definitely should’ve made the balancing a bit more forgiving.

(+1)

Depth for picking up things in the tutorial where a bit buggy, but interesting idea. I like the voice that you did :)

Developer

Thanks! Glad you enjoyed it. Hope the bugs didn’t make it too hard to follow.

Submitted(+1)

Maybe my favorite game so far but WOW is it difficult. Once you dial that in though this game has LEGS. Amazing art, VO work, Design, and Polish. Ya'll did great! (seriously though, it was hard as hell hahaha)

Developer

Thanks for the feedback! Haha, agreed, I'll definitely tune the difficulty curve

Submitted(+1)

too hard D:

Developer

Yeah, I would say it definitely should've been easier, I got hit by the curse of knowledge at some point during the playtests