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I really enjoyed the music in this one! My favorite detail was how each new enemy adds another instrument to the soundtrack, so the music becomes richer and more intense as the fight gets harder. That is a really cool way to connect progression, gameplay, and presentation. Some enemy combinations did feel a little unfair though haha. When several laser patterns overlap at once, there are moments where very little safe space remains and it feels difficult to react rather than simply challenging. A minimum safe gap, clearer attack telegraphs, or some limits on overlapping patterns could make those moments feel fairer.

Thank you for your feedbacks, this is noted and I will work on improving it !