Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

Super charming - I loved the concept! How is the planet done? The amount of it you see at once makes it look a lot smaller than it must be based on the amount of stuff drifting around. The art looks very nice too. Great job!

Unfortunately, the boat was quite difficult for me to control and I got too motion sick to keep playing after doing only two of the "friend mini-games"

I played the WebXR version on Meta Quest 3 and it looked and performed quite nicely :-)

(+1)

The planet is a basic sphere collider with all objects casting a single ray downwards and on collision with the sphere a y+ force is applied so they also stay buoyant. Over the sphere is an area that overrides the gravity to the center of the sphere and everything is pulled towards the center. 

Tested some other shapes also such as cube, torus, but the objects didn't stay well adrift or had troubles getting the gravity to work.

Thanks for playing and reviewing!