So good. Was thinking hey this reminds me of Hot Wax (in that the mechanism for clearing blocks is itself a block you need to drop) and of course it turns out to be the same designers! Big fan of your work, this is no exception.
Never thought floppy "blocks" would be so perfect, it's so genuinely fun! I absolutely adore the overall style and how a little trippy it is. The fork turning and pulling in the spaghetti is really visually effective too.
I'm just beyond impressed with this incredibly original and fitting idea for such an unexpected optional theme. Such a creative and well executed idea.
A very interesting and unique take on a falling block game, and a very clever adaptation of the jam theme that incorporates it into the gameplay itself, rather then simply the aesthetics. Not only do you have to set up long strains of spaghetti that incorporate the toppings, you also have to set up the fork blocks so that you can match them together and bring out a fork to cash out your noodles and clear up the well. You'll have to balance setting up high scoring spaghettis with being able to grab a bite before the patron goes hungry, a balancing act that makes for intriguing puzzle action! While the lack of English options for menus and the tutorial (from what I could tell) took a little getting use to for me, the concept was quite self-explanatory regardless, so no real qualms there -- if anything, its exemplifies the genus of the game's design with its intuitiveness! Overall, an excellent game, and I'm glad to see you bring your PUNKCAKE inventiveness to the falling block genre. A delightful spaghetti-eating experience, indeed!
Pretty tough, but fun once you figure out the rules. I was caught off-guard by the top out line and ended at only 3 stars my first game, but brought it up to 3.5 next time 😎
Comments
So good. Was thinking hey this reminds me of Hot Wax (in that the mechanism for clearing blocks is itself a block you need to drop) and of course it turns out to be the same designers! Big fan of your work, this is no exception.
I love the noodles physics. Reference on Michelangelos Creation of Adam is also great.
Congrats on finally using Delicioux in a game! I assume it's the first time?
It might be haha, thanks!!
Never thought floppy "blocks" would be so perfect, it's so genuinely fun! I absolutely adore the overall style and how a little trippy it is. The fork turning and pulling in the spaghetti is really visually effective too.
Very fun! comboing forks is very satisfying 😂
Got the hang of it after the first try and it was A LOT of fun and juice! Approved from southern Italy.
I'm just beyond impressed with this incredibly original and fitting idea for such an unexpected optional theme. Such a creative and well executed idea.
A very interesting and unique take on a falling block game, and a very clever adaptation of the jam theme that incorporates it into the gameplay itself, rather then simply the aesthetics. Not only do you have to set up long strains of spaghetti that incorporate the toppings, you also have to set up the fork blocks so that you can match them together and bring out a fork to cash out your noodles and clear up the well. You'll have to balance setting up high scoring spaghettis with being able to grab a bite before the patron goes hungry, a balancing act that makes for intriguing puzzle action! While the lack of English options for menus and the tutorial (from what I could tell) took a little getting use to for me, the concept was quite self-explanatory regardless, so no real qualms there -- if anything, its exemplifies the genus of the game's design with its intuitiveness! Overall, an excellent game, and I'm glad to see you bring your PUNKCAKE inventiveness to the falling block genre. A delightful spaghetti-eating experience, indeed!
Looks like we have a winner
Awesome game!!
Super creative and fun! Holy Spaghetti!
Love the vibe and music, even the menu was pretty funny!
Made it to a 5+ rating! The graphics are amazing and making long spaghetti with plenty of nutrients feels great.
Pretty tough, but fun once you figure out the rules. I was caught off-guard by the top out line and ended at only 3 stars my first game, but brought it up to 3.5 next time 😎