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My little spaceship's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #41 | 2.157 | 2.182 |
| Gameplay / Fun / Engagement | #48 | 1.843 | 1.864 |
| Audio / Sound Design | #48 | 1.933 | 1.955 |
| Overall | #52 | 1.910 | 1.932 |
| Art Style / Visuals | #64 | 1.708 | 1.727 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game interpret and use the theme?
It is a game based on mini-games; you travel across the galaxy and have various experiences.
Devlog Challenge?
No
Easter Egg Challenge?
No
Did you use Farclip and want to be considered for the Farclip Award? (optional)
No
Game Engine?
Other - specify below
Game Engine / Tools (Other)?
Stencyl
Self-made & used stuff?
Homemade Graphics/Art (e.g. models and/or textures)
Have you joined a game jam before?
Yes
Roughly how much time did you spend developing? (in hours)
20 / 25
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Comments
Good game, you conect the journey with many minigames, well implemented and with great artwork, well done, required some adjust to make a better experience but all is amazing.
Fo example, a better control to the hitboxs, and a better instanciate for the asteroids, more effects would be nice too.
Very good entry, well done
WAIT, YOU FIT FIVE DIFFERENT MINI-GAMES INTO ONE SPACE ADVENTURE?! ๐๐ฎ๐๐ฅ
I really like the idea of making the journey home feel like a series of different stops across the galaxy. Each mini-game brings its own little gameplay style, and itโs impressive how much variety you managed to fit into a jam project in around 20โ25 hours. The arcade-style music also gives the whole thing a fun retro feeling.
For improvement, I think making the mini-games feel more connected to the journey would add even more motivation, and a consistent visual style across them could make the whole adventure feel more cohesive. Some of the controls and hitboxes could also use a little polish, especially in the platforming section.
SUCH A FUN AND CREATIVE JAM IDEA! ๐๐๐ฎ Getting this many different experiences working in such a short development time is seriously impressive. Great work, and good luck with the jam! ๐ฅ๐ โจ
Travelling across the galaxy through a bunch of different little minigames is a nice idea, and it's quite impressive how many different ones you managed to put in there for a jam!
Overall everything works, and the simple gameplay is fine. Every minigame feels like another stop on the way home, but it also does not feel "nescessary", so I kinda miss the motivation for those games.
What I'd really change are the controls: Z and X aren't great keys for a (standard) PC game imo, WASD or the arrow keys plus Space, or just mouse input, would feel a lot more natural and make it easier to jump right in.
Visually, the design, the graphics and the colors don't really fit together yet, it feels a bit like pieces from different games. Picking one style and a small color palette for all minigames would already make it feel much more like one adventure.
The music works and fits the arcade vibe, but a bit more variation would be nice, so each stop gets its own little flavour :) The base is there, it just needs some more polish, keep it up :)
Nice variety of minigames! My only gripe here is each of them was a bit too long. You could cut the time by about 40% and the games would not have time to get "stale". The games themselves had a bit uneven quality. The first one was just basic platforming, but the one with the bees had a nice rhythm to it.
The presentation could use more work. Some more details would help. The retro music isn't bad, but maybe having more music tracks would give it some more variety.
Over all- this has some potential, but needs some polish. Keep it up!
That was a fun ride, I wasn't expected so many minigames and I liked all of them. Good work, you took the theme in a unexpected approach and i can only applaud the effort. The music was also great, all of the tracks!
Great work!
All the classics, reskinned!
This was fun. I love how you took so many classic and simple arcade games and connnected them narratively.
And the music ๐คฏ Good stuff!
My only critique would be that some of the hitboxes felt a little misaligned with the visuals. I was getting hit further out than I thought I should occasionally.
Other than that, really solid concept, great scope for the jam, and a complete package at the end of the day.
Excellent submission!
Good Job ! its impressive that you were able to craft that many mini game with different mechanic in a gamejam ! My only note its that it miss a little bit of polish in the minigame, But the music was very nice.
But still very fun and the core mechanic was there adn working well !
Very simple game, the jump feels so floaty, the enemies are too small. Needs a bit of polishing, but its okey.
They're five 90-second minigames; you could have held out a little longer jajaj. I admit that this platform thing didn't turn out well for me..
nono i played the other ones but they are good, just pointed out the platformer problems