Is this revshare?
Yes, we’re open to revenue share. The exact percentage would depend on how much each team member contributes to the project.
We’re currently planning to keep around 40–50% of future revenue reserved for contributors and further development of the game. If we build a small team of enthusiasts who stay with the project for future chapters and updates, their work would be compensated from that share.
The current version is almost finished and has around 2–3 hours of gameplay. We haven’t fully decided yet whether it will be released as a demo or as a paid first chapter / standalone release, with future content released as additional chapters.