Love the asymmetrical horror concept here — having survivors actively protect and escort NPCs to the exit rather than just fleeing themselves adds such great tactical tension and teamwork to the rounds. I'm Roman, a 3D artist working in Blender (clean topology, low-poly assets, and optimized game-ready props). If you need any environmental dressing or interactive items for the survivors, I'd love to model 1 custom 3D asset for The Boogeyman completely for free (such as a weathered flashlight, a closet hiding spot prop, or an emergency exit lever) just to help out and test the fit. You can reach me on Discord: antinarrys or email: roman.zbor.uk@gmail.com. Best of luck with the Roblox build!