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Bellworn's itch.io pageTeam members and roles
exanimo99
How did you interpret the themes?
I started out with thinking about a game from a genre I like (fencing, and I thought of nidhogg), started to port it and play around with changing things until I found something that felt fun to add. Eventually I decided to merge it with the arena brawler genre - keeping elements from fencing combat while adopting the movement etc to fit the arena brawler genre.
What are you entering?
Engine and tools used?
I used Codex to code substantial chunks of the game and the built in image gen in codex to create the cover image of the game.
Road to GDC
Consider my game for the Road to GDC prize
Bezi Challenge
We are not entering this prize track
Synty Challenge
I am not entering this prize track
Which Synty assets did you use?
I did not
CrazyGames Challenge
Enter my game in the CrazyGames Challenge
Fan Art Artist
I did not
Fan Art Process Video
I did not
Where can we find your Fan Art?
I did not
Submission Confirmation
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Comments
Interesting, though very difficult for me, but I can see a lot of potential.
The controls feel good—movement and attacks are precise and stable, without feeling slippery. I also really like the overall color palette. The screen can feel a little busy, though, with a lot of visual information to take in at once, which sometimes feels overwhelming.
Impressive! How did you develop the AI for the bots??
Feel free to try our game, we want to turn it into a commercial version and we need feedback.
yooo i saw this game when Kevin from bezi was playing it live. Go commercial btw.
It felt like Super Smash Bros., and I had a lot of fun! The gameplay was smooth and easy to pick up. It would be even better if there were an option to change the language in the settings. Great work!
Thank you!!
I would agree with has been said about the controls, but really see the potential. And the art is great!
Thank you!
really fun concept mixing fencing and brawlers 👌 i really enjoyed it! the controls could be a bit smoother and the AI a little tougher, but i think the game has a lot of potential
Thanks!
Bellworn looks really interesting and well executed! I gave it several tries, but I found the keyboard controls difficult and couldn’t get very far. A simpler or customizable key layout could help. The concept is great—keep it up!
Thanks! The controls are customizable but the default did end up being pretty bad - unfortunately I got too used to it when playtesting, and only got that feedback a bit too late when I played with a friend...
Great start, seems lovingly made. I did find that by basically sitting on the sideline I could win matches quite easily. Would love to see a version with the AI a little more pumped up. Also not sure about the WASD F G H control scheme here, though I'm not sure what the standard is for a game like this with mouse and keyboard. Well done!
Thank you! It's a lil similar to Nidhogg but I changed it a bit and I agree it ended up a bit cramped... thanks for the feedback!
Whoaaa, what a game. Love Smash Bros. Love this. I wish i am good with this kind of game. Also you should add gamepad support later. This game has a lot of potential. I would like to see the animation and attack polished. I rate this high.
Thank you very much!! :)
Whoaaa, what a game. Love Smash Bros. Love this. I wish i am good with this kind of game. Also you should add gamepad support later. This game has a lot of potential. I would like to see the animation and attack polished. I rate this high.