UGH I wish I rated this before the jam ended!!! It is such a wonderful game and is honestly in my top 10 for this jam. Great work!!
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Birdcage Pandemonium's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Category: Music | #67 | 4.238 | 4.238 |
| Overall Experience | #102 | 4.286 | 4.286 |
| Category: Cinematography | #109 | 3.905 | 3.905 |
| Story | #113 | 4.095 | 4.095 |
| Visuals | #117 | 4.381 | 4.381 |
| Category: Voice Acting | #201 | 1.857 | 1.857 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Content Warnings
Depictions of blood and gore, Murder and attempted murder, Distortion and Hyper realism Horror, Obsessive Behavior, Crude Language , Trauma related to the eye, Emotional manipulation
Log Line
I will always stay by your side, and never forget you.
Team Credits & Cast
Niihi3_ (art, story, writing), Syllphana (code, design), Aensland (music and SFX), Mishamur and CBwhales (proofreading and editing)
Work Start Date
1st of September (Concept art was worked on prior for a university assignment but all assests and story was worked within the spooktober game jam)
Which engines and/or plugins did you use? (NaniNovel, Light.VN, etc.)
Renpy, Plugins: Wattson's Auto Highlighter, Tofurock's Snowfall GUI, Zeil Learning's Gallery,
University League Participant
Comments
I finished with the C Ending! I was hooked and wanted to play it all the way to the end. Even though I know there were a few things I missed, I really wanted to find out how the story ended.
It's a very delicate subject, but I really liked your take on what lies beyond death. Well done!
"Thank you for for loving me."
I got the Red Ribbon ending which I was very happy with. I was pleasantly surprised that the game even had a happy ending considering... the situation.
Scarlet and Violet had great chemistry from the beginning. The characters a look amazing. I love that cat!
The music really enhanced the mood. And oh yeah, such a beautiful UI!
The whole team did an amazing job!
I am a sucker for a pretty, ornate UI, and let me tell you, that's what got me to play this first and foremost. I'm a huge fan of PC-98, 90's style VNs and ADVs, and this one hit all the right spots. The characters were fun to watch interact, the story unfolded pretty quickly and without much fat, which suits me absolutely fine. I love how the ornate UI was used to show what route you were on, as well, that's just great use of the design. If I had any criticism at all, it's that some of the early parts of the story felt a little too trim, to the point of almost being rushed. I hope you continue to make more things, because I think the two of you have a knack for beautiful storytelling. This is lovely.
Congrats on the release,
- Pell 🦂
Thank you!! It means so much to us~ We were a tad worried that the opening bit was a bit too fast but since the time crunch in the game jam we had to make do, so hopefully it didn't hinder your experience! I was the one that wanted to do a 90s style and syl perfectly brought it to life! I really couldn't have done it without her.
A fantastic experience. I loved how adaptive it was. We got the true ending on the first run, but we felt like something wasn't right, so we went back and replayed it again, and again... it insists upon itself! The gallery also helped prompt us to keep playing haha, it's a good motivator for completionists.
The UI was really lovely, and I agree that you captured the vibes of a game from the 90s really well...
There was some noticeable variance in art qual for the CGs, but I think that's pretty natural in a game jam context and I was really impressed with the amount of work across the board that you got done in such a short time. You should be proud of yourself/yourselves, and I hope that the uni thinks so too!
First impressions were just that this game looked BEAUTIFUL! The music, art, writing, like everything in this is so good and comes together so nicely omg I feel like I cannot rave about it enough
(I also love that the save slots say no memories I think that is a small but nice little detail)
This is the kind of project that I'm going to be thinking about for a while after finishing <3
I love the uinque fairy-tale ish UI design, the little details on sound effects and animations on screen and the other weird non human characters!
Also I thought this would be a doomed yuri but noo there’s a happy ending sort of
especially loved the music and the UI design! <333 also john doe's design is sooo good, and the different backgrounds and cgs and sprites really added to the experience! :D
An appealing experience packed with good stuff; the art style is great and the music is too,good job!
What a beautifully made game; from story to art to ui, this whole experience was so enjoyable and very indicative of the older vns you pulled inspiration from! I thought the escalation of plot and understanding the relationship between scarlet and violet was well paced for the full length of the game. I also just loved bel's presence as a figure watching over scarlet aha. Super well done all around !!!!!
i liked the game ui and layout and overall atmosphere and aesthetics it very suited the story and it was very bittersweet and adorable i liked the characters especially scarlet shes very cute and so is violet and the story is very intriguing i liked how cool the endings were and the whole story concept and everyone should play this game right nowNOW
birdcage pandemonium was done extremely well! the story was very effective at leaving me wanting more, and i was satisfied with every outcome.. yes every. the way that the game unfolds really highlights the characters and their own personal experiences, and at the end i still want more!! the horror elements were great and the concept was, too! i have a lot to say but i think im typing a lot.. great job to the team! i cant wait to see what else comes !!






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