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This is so nice but i think the timer is too short. I think the game will works better if it is a space optimization  game with twice or thrice the timer you gave. Cramming all the passanger inside the train like that, and one wrong move will make like a chain zombified inside the train. 

The choice of the artstyle works very well too with those blocky simple models. Nice cozy music.

Good submission and good luck!

(+1)

Thanks for the detailed feedback! You're the second person to mention the timer — I'll definitely consider slowing it down in a post-jam version. And I really like the idea of it being more about space optimization. Appreciate the kind words!