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A jam submission

Adrift MR game-questView game page

Submitted by mruoqing233 — 1 hour, 10 minutes before the deadline
Rated by 2 people so far
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Adrift MR game-quest's itch.io page

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Godot version used
4.7

What device(s) was used for development
quest 3

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Comments

Submitted

Cute ball! Would be cool to see it as plushy toy.

Random Suggestions:

  • Add some rotation to the ball when thrown with a twist, it is there, just not that visible.
  • Add an option to just lightly tap it when its on the floor, would be cool to roll it around.
  • Add some fluffiness elements to the ball that would rotate/behave realistically.

The bounce force seems too high.

Submitted (3 edits)

My Playthrough:

Cool ball, very “petaloso” XD, grabbing it and bouncing it around feels nice, maybe the force applied could be a title lower, it takes ages to come down from the sky ahaha, had to disable the quest guardian from the developer settings to play outside as this requires a lot of space, relaxing simple experience for sure!

Random Suggestions:

  • use the actual envirnment data to make it bounce on the real floor and walls so that you can play this inside and in small envirnments as well
  • lower the impulse applied to the ball a bit, it’s way too much
  • sound would be a nice cheap addition as well and make the interactions much more fun
  • wind to carry the ball around so there more uncertanty on where it will end up maybe

This could be a fun multiplayer game for sure if it’s worked on!