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(1 edit)

Fun stuff! I played some other entries with digging mechanics and yours is the most fun one so far.  If you're working on a post-jam version, i'd recommend...

  • The enemies are so annoying! Luring them to a corner the map was pretty fun (lol). Maybe some other way to deal with them (+ a reward) would be great?
  • Some treasure variations would be cool (A map that reveals a better 'X' spot with better rewards? A crab power-up that protects you from enemies?)
  • No music was kind of a bummer. Did you check on discord? There's dozens of composers looking to collab every jam. :)

Anyway, congratulations on submitting a cool entry :) Gamedev is plenty hard!