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Hi Bobbotopon,


I came across your post about the 2D roguelite and its witch-and-chainball-pets concept. The rhythmic combat direction sounds interesting, and I compose original music for games.


What stage is the demo at, and what music scope do you have in mind? Could you also share whether a paid arrangement might be possible?


My portfolio: https://katerynavoroniuk.music/


Best,

Kateryna Voroniuk

Hi Kateryna,

Thanks for reaching out and for sharing your portfolio. Your work is strong — cinematic, atmospheric, well-produced. But for this project I'm looking for a different direction: faster, more rhythmic, upbeat and chaotic — closer to Shovel Knight than cinematic ambient.

Also, to be upfront: there's no budget right now. This is a collaboration for a demo and portfolio. If that changes, I'll reach out.

Best of luck with your work.