Hey! I created a Discord server for the project — Lupi's Chain Game Dev. If you're still interested, send me your Discord nick and I'll add you.
Bobbotopon
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Hi Kateryna,
Thanks for reaching out and for sharing your portfolio. Your work is strong — cinematic, atmospheric, well-produced. But for this project I'm looking for a different direction: faster, more rhythmic, upbeat and chaotic — closer to Shovel Knight than cinematic ambient.
Also, to be upfront: there's no budget right now. This is a collaboration for a demo and portfolio. If that changes, I'll reach out.
Best of luck with your work.
Hey! Thanks for reaching out — yes, the programmer position is still open. I appreciate the honesty about Unity. C++ and SDL experience is a good base.
The project is a 2D roguelite platformer with room-based progression. Think Dead Cells for run structure and Isaac for room events. Combat is more about dodging enemies and projectiles while your chainball pets bounce off walls and hit enemies for you — less direct fighting, more positioning and timing.
First step: a small demo — one level, one character, one chainball pet. If you're up for it, add me on Discord: bobbotopon. We can talk more there.
The game: A 2D roguelite platformer with room-based progression. Think Dead Cells for run structure (permanent upgrades + random gear) and Isaac for room events. Combat is less about direct fighting — more about dodging enemies and projectiles while your chainball pets bounce off walls and hit enemies for you. Positioning and timing over button-mashing.
The story: A witch with her pack of chainball pets comes to claim her rightful place as princess. A small, spiteful prince wants to keep all power for himself — so he throws the entire cursed castle at her. She fights back. It looks and sounds fun.
My role: Director / Art & Music Reference. I have a clear vision, I provide references, and I guide the team.
Looking for:
- Programmer — Unity/Godot, platformer physics, roguelite systems
- Composer — upbeat but dark, rhythmic combat themes
- Pixel Artist — characters, backgrounds, animations
Payment: None for now. This is a collaboration for a demo and portfolio. If it goes somewhere — we talk about revshare later.
If this sounds interesting — reply here or DM me.