The menu is beautiful, but it could be a little more functional, the text could be a tad brighter and always visible not only when hovered, also there should probably be some empty space, I was reloading the game, and ended up accidentally clicking start multiple times, while trying to skip "opening cinematic".
The art is great, and although I didn't play dark souls the story seems interesting. The choice screen also looks nice.
Play game
The Commander Can't Communicate's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Category: Cinematography | #21 | 4.594 | 4.594 |
| Visuals | #87 | 4.500 | 4.500 |
| Story | #100 | 4.156 | 4.156 |
| Category: Music | #115 | 3.812 | 3.812 |
| Overall Experience | #116 | 4.156 | 4.156 |
| Category: Voice Acting | #135 | 2.406 | 2.406 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Content Warnings
The Commander Can't Communicate is a dark fantasy romance. It contains: Depictions of violence and blood, including a stabbing Death, grief, and mourning Body horror Religious persecution and thematic content Themes of social anxiety and isolation Suggestive content
Log Line
Soulslike boss seeking eligible singles. The helm stays on. Any recent murder rumors are false.
Team Credits & Cast
Lauren Baker Lead Writer Deborah D'Antonio Writer Red Editor Dax (Futotori) CGs Artist Natalia Foltyn Sprite Artist Calnite UI Designer / Itch.io page / UI Programming assist Zack Composer / Sound designer Nawal Programmer LeslieEmpty Marketing / Chibi artist Biestibelzer Early Plot Concepting
Work Start Date
11th September
Which engines and/or plugins did you use? (NaniNovel, Light.VN, etc.)
Ren'Py
University League Participant





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