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A jam submission

Goblin's FollyView game page

Submitted by BMOT, spoonforpresident, PeanutJoe — 13 hours, 55 minutes before the deadline
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Goblin's Folly's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#34.2504.250
Enjoyment#113.5003.500
Overall#183.5213.521
Use of the Limitation#283.0003.000
Concept#293.3333.333

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
3

Software used
Godot

Use of the limitation
Timed tile-matching minigame

Cookies eaten
Ate at least 2 kinder bueno everyday while coding if that counts

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Comments

Submitted(+1)

The art for this game is incredibly well done and the music is great, I had a lot of fun playing it and the feedback felt nice.

Submitted(+1)

I liked this one! The art has a lot of personality, and the demon’s introduction gives the simple crystal-mining puzzle a fun context. The 30-second limit keeps things tense. I’d just make the mining rules clearer before the timer starts and add stronger feedback when you make a successful move.

Submitted(+1)

Great idea to take a match-3 game and add progression to it. I think it's a really interesting combination. I also really like the visual style, the whole game feels very cohesive and every aspect works well together. Great job!

Submitted(+1)

Charming and surprisingly addictive! At first I thought "this is just candy crush" but then I played until I had no more upgrades :D Is there a way to win? Or do I have to play for 999999999 days? 

Developer

Ahahah, thank you!
No, right now there's no way to pay the debt.

Submitted (1 edit) (+1)

The pixel art is very pretty and the game works really well ! 

Submitted(+1)

i really liked the art style! 

Submitted(+1)

The visuals are really cool—especially the merchant and the main demon—and the atmospheric concept is very interesting, too.

In terms of gameplay, "match-3" games usually advise against using more than 3 or 4 colors (here there are 6, so combos happen less frequently), but I really liked the artifacts that change the situation on the board.

It was also great to see that the lack of combos was accounted for, with the board resetting itself.

Submitted (1 edit) (+1)

the art was pretty! i think having the ability to interact with the characters inbetween the game or randomized upgrades would be neat too. 

Submitted(+1)

Got 517k, I don't think there's a way to win? The timing theme fits even more at the end of the game when you're trying to time your bomb click with the moment the rocks are done settling lol


The art is really awesome, all the characters look great, especially the devil at the top! I wish there was more of the goblin bro too

Developer

Thank you! Yes, there's no way of winning, ahah.

Submitted(+1)

Very smooth and pretty. Was very pleasant to play despite the simple concept.