I’ll say the same thing as everyone else: it’s a bit hard to understand at first, but once you get the hang of it, it becomes really fun. The game feels very complete and interesting.
Play game
War Eyes's itch.io pageTeam members and roles
more-arms.itch.io
How did you interpret the themes?
I took the idea of parry games and osu games accuracy and fast natures and combined them with photography games which most of the times are calm but i releazied photgraphy has a fast version in war photography and highspeed catches(Hopefull something i can expand later) so i mixed parrying missiles and then capturing them in a bullet time acheived with a perfect parry system and chaining missiles shots for the osu chain flow
What are you entering?
Engine and tools used?
Unity, Bezi , Claude , blender, Sketchbook
Road to GDC
Consider my game for the Road to GDC prize
Bezi Challenge
We used Bezi and want to enter the Bezi Challenge
Synty Challenge
Enter my game in the Synty Challenge
Which Synty assets did you use?
POLYGON Military pack
CrazyGames Challenge
Enter my game in the CrazyGames Challenge
Fan Art Artist
more-arms.itch.io
Fan Art Process Video
https://youtu.be/JZARekBoEx4
Where can we find your Fan Art?
https://drive.google.com/file/d/19T9-ao4-J65tAaJRjm6t7aOnbWYqiwTq/view?usp=sharing
Submission Confirmation









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