Play game
Right Castle's itch.io pageTeam members and roles
Yana Kuzmina, @ChocoLatte00
How did you interpret the themes?
Right Castle blends 2D platforming and visual-novel storytelling. Players collect diamonds across five platforming levels while dialogue and visual-novel scenes gradually reveal that the “rescue” is not as simple as it first appears.
For the fan-art track, I placed the Bezi ghosts at the Bezi GDC booth, where they become curious little coworkers supervising Arthur Morgan’s laptop work.
What are you entering?
Engine and tools used?
Right Castle: Unity, C#, TextMeshPro, Cinemachine, Unity Input System, and tutorial resources. I created the princess sprite art, visual-novel sprites, and main background in Procreate. Kenney’s 1-Bit Platformer Pack and Fantasy UI Borders were used with attribution. Music and sound effects are royalty-free assets from Pixabay.
Fan Art: created in Procreate.
Road to GDC
Consider my game for the Road to GDC prize
Bezi Challenge
We are not entering this prize track
Synty Challenge
I am not entering this prize track
Which Synty assets did you use?
N/A
CrazyGames Challenge
Enter my game in the CrazyGames Challenge
Fan Art Artist
Yana Kuzmina, @Choco_Latte00
Fan Art Process Video
https://youtu.be/DrtdBCNY26Q
Where can we find your Fan Art?
On this itch.io submission page under “Bezi Mega Jam Fan Art :” (finished artwork in the image gallery; Procreate process video linked in the page description).
Submission Confirmation
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Comments
Art is lovely; I love the music. Lastly, you can change your viewport resolution on itch itself.
Art is so cute
Love the platforming section. Also 100% the princess iwas not happy because she was expecting someone who is at least 6'5 but the main character is like 3'. Lol. The soundtrack is a banger too. I was in level 5 till i found double jump for the first time. All in all, short but memorable.
Oh wow! This was cute, and also sad. I like your princess art, too. Thanks for making this!
I liked the striking black-and-white platform art with purple diamonds! I tried the opening platforming section, and collecting a diamond to fill the progress bar gave me a clear goal. The idea of leading into a visual novel is an interesting take on the theme. I haven't reached the story section yet, but the little character and castle presentation already have a lot of charm. Great work!
Art's super cute, both the pixel and character art.
Gotta say, at a certain point, right near "the end" it had me fooled that where wasn't going to be a twist. That it was just going to be a cutesy platformer.
Appreciating the dose of existencial dread. Very much in my taste.
Nice art!!
Such a lovely game! It has a lot of charm, and I’d love to see more of it. Great work!
Fun if a bit simple. The music doesn't loop so it just sort of cut out at a point. Also not sure if there's anything after the princess dialog or if it just crashed. I would also suggest fitting the resolution to the itch page.