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For what it accomplishes, this is groundbreaking! I'll say that thee Wolfenstein version is more fun to play on a stock C64, only because it gets more frames per second, but with turbo enabled I'm really enjoying Square Doom a lot! Kinda wished it had the weapon bobbing, but especially a faster walking speed or a Shift-to-Run kind of speed, and that timed secrets would make usage of these speedier traversals. But I understand that the slower walking speed is probably necessary so people on a stock C64 can play it. But the levels are fun to explore like this! It translated to being squares very nicely indeed!

Yeah, if I have to update it I’ll add shift to run.

I did something a little different for this - when the framerate is high, automatically double the player speed - in the latest version (v1.10.0).